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Thursday, December 15, 2011

Emotional Attachment to Virtual Adventure Seeking Avatars

**Strife's notes: This blog post contains spoilers for the 2008 game "Tales of Vesperia for the Xbox360. If you have any interest in the near future about playing this game and reading what seems to be a conclusion to a story arc or a plot twist, then skip this blog. I'll have another one posted up this weekend. This is more so a rant filled thrilling end to my all nighter of the game. ~Strife**

*Presses Start*

I am a story driven guy.

No matter what the game is, if a game has a pretty decent story, I'll play through until the end. If it has a great story, I'll play it religiously and won't play anything else until said game is finished.

Tales Of Vesperia is one of those games.

Let me go ahead and put out there that I love RPGs. Just as much as I love fighting games. A good RPG is hard to find and a great RPG is even harder. I love getting so involved with the characters and the experience. In a way, if a RPG is good, I get emotionally attached. Sometimes, it's not always a good thing.

Tales Of Vesperia is a JRPG that was released in August of 2008, and I'm just now experiencing the game for the first time. The music for the game is amazing, the graphics still stand up to today's standards and most importantly, The story (and events) aren't that bad. However, 14 hours in, I've run into a part that clashes with my emotional immersion. I've run into a part where Yuki (The Hero) is a man of questionable character. He breaks out of jail. He causes mischief. He beats up on the knights that are sent to capture them but never takes their lives. He saves people and generally knows right from wrong. Sounds like a guy to get behind, right? His snarky sarcastic take charge attitude really got me interested in him. So, like a good RPG, I'm involved with this character, right?



**SPOILERS SPOILERS SPOILERS**


A good chunk into the story, you find out about a conspiracy that the head of a powerful council (Ragou)is doing to take over the lands and teamed up with people of less then stellar character to help pull this off. Now, of course, a boss battle takes place to fight the muscle of the two and defeat him. Ragou is captured and let go that night, due to some slick talking and pulling of his status. Here's where's things get tricky. Late that night, Ragou is on the bridge, talking and plotting his next move, and in a flash, Yuki appears and unsheathes his weapon. Ragou, unarmed and knowing no sorts of magic, pleads for his life. Yuki steps closer and when Ragou runs, he's struck down and killed. In cold blood.

I flash back to reality. Wait. That's totally NOT in that guy's agenda. He knows right and wrong, but killing someone who was unarmed? I know he was a dictator. In fact, there was an entire scene dedicated to what he's done. Stabbing in the back? I thought that was a total villain move. In total honesty, it was really close to me just turning the game off and walking away. I was so attached to Yuki that when something happened that seemed like it was out of character, it almost broke the game for me. It was that important.



**END SPOILERS**



In one of my favorite RPGs (one that we ironically did a podcast on), when the pretty big twist (If you've ever played it, you know which one I'm talking about) happens, I really did feel a sense of despair. At the end of it, I really did feel like we went on a time traveling adventure. None of the characters felt strange or did anything out of place. In one of the most popular RPGS of all time, a certain event was named the most shocking event in video game history. I knew grown teenage boys who cried when it happened. Heartbreaking indeed. In Dragon Age 2, There's a certain situation where if you make a decision based off your carelessness and lack of worry, someone departs the game in a pretty upsetting fashion. I really felt like I screw up royally and missed my noticeably missing character. I love being immersed in my games and almost to the point where I almost get mad when something happens that works for the game's sake but totally destroys anything that I imagined the character doing.

It's still sitting here paused. Granted, I could be totally off base. I could be making a big deal out of seemingly nothing. I'm unassumingly not that far in the game yet. However, that scene alone made such a deep impact on me that I have no choice but to continue and press start and hope that the character that I've been imagining playing out is the same virtual one on my screen.

Continue?

Saturday, December 10, 2011

TCPS and The Internet

Specifically YouTube. You can listen and watch the podcasts on YouTube now! (Well, as soon as YouTube uploads and renders. If you've ever uploaded a video you feel the pain.) That's right, no need to download them from iTunes or Zune, or however you do it! Just wait for it to load in YouTube. Let it play int he background if it's an audio one. My point is you can get us on YouTube now, along with some more original videos that will showing up later this month, and more after the new year (when we aren't so busy working our retail setting jobs.)

Go ahead, click on the picture to take you to our youtube page. We do have some other videos there too. Let us know what you'd like to see. Click it. You know you want to.

Wednesday, December 7, 2011

Online Shenanigans

*Presses Start*

First off, Megan's on a roll, isn't she? Give her a hand! *claps*

Now to the good stuff.

Nowadays PSN and Xbox Live are a gamers second home. It makes you feel welcome. Accepted. Quaint. Playing online with millions of people across the world, making them all eat whatever you can dish out, it's a phenomenal experience that people around the world lose sleep over.

I can't stand it.

Now, don't get me wrong. I'm not a hermit, nor would I like my online systems disabled by any means. There are certain aspects of being online that I'm thankful for. I have friends everywhere that playing online is the only means of playing. However, I usually only play with friends. Not because I love my friends. Not because I love the netcode of the games.

It's because, by nature, human beings are assholes.

Playing online almost ruined my MVC3 playing because of the way people play (And still do) and it would get so frustrating and so ridiculous that the game that I waited to play for 10 years, I dropped in 2 months. It took a lot of convincing from friends to get back on the wagon and actually start playing, but now, I've limited it to just friends. I know we've all had that situation. Playing a game online just to run into that one person who needs to hit that instant win button. They make the game generally unendurable and maybe it's just my luck, but from Marvel to Madden to Modern Warfare, There's always that one.

On top of the online douchebaggery, The world wide web has never been the greatest place for competitive gaming. Some gamers will still get on with their dial up internet creating some of the slowest games ever. Lag is a terrible problem. It doesn't help the concentration when your game play looks like a slideshow. On top of all this, there are people to exploit this. Lag Switches are devices that temporarily disconnects you from the internet, and quickly connects you back. When happens, the person on the other end sees everything either in slow motion or catches the action in quick bursts, allowing the lag switcher to outmaneuver and do whatever is it to do to you to get the upper hand. It's a cheap way to get the win.

There's a ton more to talk about, like boosting, rapidfire, disconnecting, hacking, aimbots, exploits, etc, but then I'd be here all day. The main point that I'd like to bring up is there's nothing like having friends getting together and playing. Sure, I could play them online, but there's a certain feeling that you get when you've got your friends there. One of the best experiences I've had is getting friends together to play "X-Men Legends" when it dropped years ago. We were up all night, and then some. So much gaming. Same thing with Scott Pilgrim vs. The World. Multiplayer madness. Does anyone else remember Gauntlet? Get some friends and play some couch co-op! Go outside, make a friend so you can go back inside and be hermits. Besides, can you picture playing Mario Party 8 with a lag switcher? Geez.

Also, as a final note, back in May (or June?) , I made a post talking about Hollywood staying out of my video game movies. The post was sparked at the realization that they were making a Phoenix Wright movie. I blew it off, saying it was going to be dumb. The trailer was leaked on YouTube. I was wrong. It actually looks damn good. Go check it out. There's not many times I'm wrong about game movies. Hopefully, This will be enough to make me eat crow.

Continue?

Once upon a TCPS Holiday Guide

The holiday season is rapidly approaching and lots of people are thinking about gifts. Whether it be the person who's going out to buy them or the person being asked (or pestered) by their family for gift ideas because they can't come with something right away and they go through the same thing every year, and they're forced to make a- Sorry. Point is, it's the holidays. So what should you buy or want? Well, I Could give you a few ideas, but let me just run through some of the things that came out recently, so if you haven't picked them up yet, and you feel that you can wait until present opening time, you have something to tell those pestering persons of interest. (Also, I live in the US, so everything I state is based on availability and prices here.)

While the Nintendo 3DS didn't recently come out, it did get some awesome titles for it recently, and that enough should be enough to go out and pick up the handheld. If you're feeling lucky, or generous go and pick up one of the special editions or bundles. The new Flame Red bundle comes with Super Mario 3D Land, while a new Pearl Pink version has shown it's pretty face bundled with Nintendogs + cats. Of course there is the Cosmo Black Legend of Zelda Special Edition 3DS, detailed with gold art on the outside and gold buttons on the inside, and bundled with The Legend of Zelda Ocarina of Time 3D. That's my personal favorite, but we've already clarified that I'm biased towards LoZ. You can pick all three of those up at your local GameStop(.com). (Please call ahead before you run in there saying TCPS told you so.) Walmart stores will have the Pink bundle, while you're local Target will be carrying The Pink and Red bundles. Both the Mario and Zelda 3DS Bundles will run you about $200, while the Pink puppy bundle will run you the regular price of $170.

But you're going to need something to play on your 3DS if you don't get a bundle! Well, just released is the new Mario Kart 7! Swim and Fly in this installment, and experience the fun that you know from the Mari Kart series. Also why not pick up some other Mario games, like Super Mario 3D Land, and the DS Mario games New Super Mario Bros, Super Mario 64, and many others. Not wanting to play as the courageous Link running around Hyrule in Ocarina of Time 3D? Got you covered. Do a freaking barrel roll in Star Fox 64, or spin dash into Egg Man in Sonic Generations. All of these games will run you between the sweet wallet spot of between $30 and $40. And don't forget to pick up those accessories for your games and handheld! You'll need a case to protect your pretty new 3DS, maybe a car charger, and a travel charging base if yo're gonna take it on the road. You might want to think about picking up a case to carry all of your games in to so you're not toting 10 to 15 big plastic cases with you in your bag. You'll need that space for the accessory to turn your 3DS into a controller for easier handling.

If we're gonna talk about Nintendo we can't forget the Wii. It's had some pretty good releases and so far the best selling release would have to be The Legend of Zelda Skyward Sword. This isn't just my bias talking, it's gotten some amazing reviews. Nintendo really took advantage of their Wii MotionPlus with this game, and it's paid off. Again, if sword fighting isn't your dig why not take a break and dance with Just Dance 3, or maybe some fighting in WWE '12. Maybe Spyro is more your likes and you want to pick up some Skylanders. It's all there for the range of $30 to $70.

I know, you're really interested in the other consoles, right? Xbox 360 and Playstation 3? Yeah, they've had some amazing releases, too. Like Skyrim. If you haven't picked it up, and you think you can wait that long, go ahead and put that at the top of your list. Then when you open the gift and thank the person who bought it for you, tell the rest of your family and friends goodbye while you immerse yourself in a game that's going to easily last more than 90 hours. It was nice knowing you. Don't want to disappear for quite so long? Yeah, I don't blame you, (even if it is a really good game.) Why don't you ask for the newest installment in the AC series with Assassin's Creed Legacy. I hear that Ezio is older and searching for something, something that may or may not have to do with Altair. Just a hunch, I'm not actually sure. *ignores blatant AC ad playing in the background* Don't forget about Sonic, he's not just on the Wii and 3DS, and of course Batman Arkham City. New DLC coming out for that one. Or maybe you're more of a FPS person, yeah we've got you covered there, too. Battlefield 3 and Call of Duty: Modern Warfare 3. You're welcome.

We can't forget the exclusives, like Kinect exclusives, or PS exclusives. Looking for fun for the whole family? Pick up Disneyland Adventures, seriously, I'm almost 24 and I kind of really want that game. Of course you can dance with the many dancing games, like Just Dance (1,2 or 3) The Black Eyed Peas Experience or Dance Central. Want to just kick back, or kick something? Kinect Sports season 2 is out, or kick some alien animals with Raving Rabbids Alive and Kicking. And the one Playstation 3 exclusive game worth buying is the next installment in the Uncharted franchise, Uncharted 3: Drakes Deception. Perfect for any Nolan North fan. Seriously, that guys voice gets around. Did you know he was in Marvel vs Capcom 3? No? Well go get that game, too!

Then for you PC players, you can pick most of the games mentioned above. Probably through Steam. Assassin's Creed Legacy, Sonic Generations, COD: Modern Warfare 3, Battlefield 3, Skyrim, Batman Arkham City, Saints Row The Third, Lord of the Rings: War in the North, and many many more. You could also play some Terraria and Minecraft which just came out with their own releases! Minecraft is official people, and Terraria is 1.1! You should think about picking up Bastion also, and maybe look into Trine and Trine 2.

Whatever you play this holiday you now have some idea on what to those gift hounds, and what to pick up for those that just have too much on their list, or too little. Whether you're going to stop at GameStop, Walmart, Target or Best Buy, at least you're not going to go in blind. Happy shopping all! Thank you for letting TCPS add a little more confusion into the busy season of shopping.

Monday, December 5, 2011

TCPS 19: Jesse Cox in your ears!





We had the immeasurable pleasure of having Jesse Cox (voice actor and of Youtubes OMFGcata) on the podcast and this is what resulted. A talk about Games of the year, Final Fantasy, SWTOR, Dragon Age, Guild Wars 2, and some anticipations for 2012. Megan got to fangirl out, and she is a Very happy girl now.

   

Friday, November 18, 2011

Megara's Zelda Event


Megan's most anticipated game of the year is coming out on Sunday, the 20th of November; The Legend of Zelda: The Skyward Sword. So in preparation, and homage, she's going to play some Legend of Zelda Games for all you, and livestream it on Twitch TV! And record it for later. She'll be playing Ocarina of Time, a kind of speed run, Twilight Princess, and some Wind Waker! She'll be starting tonight, Friday, around 11pm EST (8pm PST, 4am GMT) and throughout the day on Saturday. Sunday she'll be playing Skyward Sword in the afternoon (American East Coast afternoon) and livestreaming it for the podcast. You'll be able to catch all of this later int he archives as podcasts and YouTube videos. (And yeah, she got the special edition with wii mote and CD. She'll be squeeing all day.)

Thursday, November 17, 2011

Gamers are Awesome, not Lazy

That's right, Parents, Grandparents, bosses, I said it. We're not lazy, or anit-social, well most of us anyway. "But, Megan, what proof do you have to back this up?" I hear you non believers ask. First, I've been told that you should start a sentence with but, but I do it all the time, (you also shouldn't start a sentence with And, but I'm about to do it.) And, I can't give you numbers, or science, but I can give you personal experience, and what I have observed. When I'm not working with video games as part of my job, (how I wish I actually played them for a living) I am at home playing them, or even watching them. I'm active on YouTube, checking my subscription box regularly, and most of them are of people playing the games that I don't like, or won't get for a while.

There are a lot of people on the internet that record themselves playing games, and I'm one of the people who watches them. Some of these commentators actually make a living off of making these videos, off of playing video games, and in turn they get to hear and talk to a lot of fans who watch their videos and find enjoyment and entertainment from them. For the most part, most of these commentators love their fans, and read every single comment and message they get from the fans, and listen to them. Not Anti-Social. Let me give you another example. Minecraft. Yes, I said it. Love it or hate it, it's gotten a lot of attention. Enough that a Minecraft convention, Minecon, is happening this weekend in Las Vegas. And a good number of YouTube commentators will be going there to meet their fans, along with have fun. And they are amazingly excited for it. See, not anti-social. They see day light, gamers that is.

Gamers are also not lazy, we cultivate talents without knowing it sometimes. We're constantly thinking when playing a game, looking for the best tactic, or the best way to befriends someone, or sneak behind their back to steal from them. Through my own personal experience I've found that recently when playing Dragon Age 2 I've found that I've been working on multi-tasking. Killing my enemies of giant spiders with no mercy is my main task, but I have to make sure that my character doesn't die, and the lives of my companions. All the while checking on their tactics and that my mage will actually heal someone when they start to die because I've used the potion and it hasn't had enough time to cool down. All those FPS games, those take thinkin', tactics, game plans. Call of Duties, Battlefields, Halo, even Gears of War, even those little Final Fantasy games take some planning when it comes to your characters.

I was in Voice/Keyboard for five years in Middle/High School. I sang in a choir and I took daily keyboard lessons, learning on my own and from the teachers. You would think that in all those years I'd be able to play some moderate stuff, right? At least something out of the level 4 piano book. Wrong. My left hand doesn't like to be independent a lot of the time. If my right hand is doing something simple, then yeah my left hand will go off on it's own, but if, say for chance, my right hand were playing the melody of a song, like the Sleeping Beauty Waltz, my left hand cannot play the accompanying chords for the song. It refuses to be simple, and wants to do what my right hand is doing. Now, what was the point of my telling you this? What relevance does it have to gamers? When I am playing Left 4 Dead, of Dragon Age 2 like earlier this week, my hands are all over the place. They know what they have to do to kill the undead and to keep myself, and maybe others (Antonio not included, you coward) alive throughout the game. When I was playing Guild Wars I had two computers up so I could play on one and look up anything about the game on the other simultaneously. My left hand had no trouble doing that. Playing all these games is actually training my hands, and in turn it's making my typing speed faster also. Not particularly more accurate, but, faster.

So, as I was taught in school, here is my conclusion. Gamers are in fact not lazy, or anti-social, in fact they can be quite social, funny, who actually know how to speak proper English, and game speak, meet people in real life, and are actually training their brains and hands, and their body if they use any of the motion "controllers". I may not have used science, but I used my own personal experiences and first hand observations. Thank you for your time. *bows*

Sunday, November 13, 2011

Another TCPS Special

We are going to live stream a first impressions! Today! Yes tonight, the 14th of November, (for real this time.) We're going to live stream gameplay and FI of Ultimate Marvel VS Capcom 3! (Obtained through legal means of course,) with a live Q & A! Catch all the action Here (@ http://www.twitch.tv/tcpspodcast) tonight starting roughly around 2:30 pm EST (11:30 am PST and 7:30 pm GMT). It's gonna be great!

Saturday, November 12, 2011

A TCPS Special!

We are going to live stream a first impressions! Tonight! Yes tonight, the 12th of NovembeLinkr. We're going to live stream gameplay and FI of Ultimate Marvel VS Capcom 3! (Obtained through legal means of course.) Catch all the action Here (@ http://www.twitch.tv/tcpspodcast) tonight starting roughly around 11:30 pm EST (8:30 pm PST and 4:30 am GMT). It's gonna be great!

Wednesday, November 2, 2011

The Blame Game. Available for all systems! Blame your game today!



*presses start*

(Note: Long winded Nostalgia run coming up.)

As a kid, I can recall being super excited about getting my gaming copy of "Street Fighter II". The high definition graphics, the massive amount of kung-fu going on, the machismo of being the crap out of each other was so enthralled to me as a kid, It pretty much took over my entire time of being a 7 year old (and solidified my love of fighters) . I wanted so bad to be Guile. I begged my grandparents to let me grow out a afro, got a fake tattoo of USA on my arm, tried to do my back flips and practiced my sonic boom so much that one point and time, I swore that I saw a spark come from my furious training as the next street fighter. My brother wanted to be Ryu, so he wrapped a red t-shirt around his head and practiced his fireball.

As time moved on, we also discovered "Mortal Kombat" and mocked that too. I wanted to be Sub-Zero and my brother Scorpion. I should mention at this time, that the Sega Genesis copy was a extremely toned down version of the game. The fatalities were uppercuts and there wasn't a spark of blood at all. It was essentially, Street Fighter. I can also remember the day where my friend came over and asked me about the blood code. I told him he was a liar but sure as day, he put it in and I got to see Mortal Kombat for what it actually was. People bled. Heads ripped off of bodies. Flesh burned. People stabbed. For some kids, there wasn't a difference at all. For me, It was night and day. About a month later, I saw my brother again.

"Hey man, Let's pretend again. I want to be Johnny Cage!"

"Naw," I hesitated. "Let's pretend something else. X-men?"

Imagination is a powerful thing when you're a kid. Naturally, you want to be what you looked up to, or someone that just looked badass. I don't know a single kid that didn't want to be a superhero at one point in time. Power Rangers. X-Men. Batman. Superman. I can remember when Harriet the Spy came out and everyone wanted to document everything just like her. Kids are crazy influential. Same goes with video games.

I never, however, tried to physically do harm to people because of what I played in a video game.

Video games are always going to be the target of media attention. Mortal Kombat was the reason for the ESRB. Street Fighter catches it for their depection of females. Grand Theft Auto is a game where you can kill practically everyone that you get your hands on. Doom at the time of it's release was what was known as a hyper-violent shooter and parents around the world pressured for the game to be banned. As of lately, however, Being a gamer pretty much means that you're a serial killer. The media makes every chance to play on the fact that people played games. The recent Kimberly Proctor case made it a point to mention that one of the boys was 16 years old, lived with their parents, and was avid gamer.

16? Parents? Gamer? How dreadfully normal.


It was known as the World Of Warcraft text murder. People were quick to point out that this guy plays WoW a lot. What in the hell does that have anything to do with the murder and torture of this poor girl? I'll give you a solid answer. Not a damn thing. The only thing that has anything in common with the gaming world is that he confessed to his girlfriend over WoW. That's it. Another story that's coming out is about the 19 year old that shook his baby to death because he interrupted a video game. A while back, a kid shot his little sibling because he mistaken the real gun for the Wii gun that the family owned. How about the story about the kid who stole a car because he played Grand Theft Auto? Can anyone else remember the Mass Effect 2 Sex crap? Really? Star Trek had Kirk romancing alien women. How is Mass Effect any different? The one that everyone should remember involved two kids shooting up a certain high school. Because Doom was found on their computers, people were automatically up in arms about the game.

All of these cases spin the web that because this poor soul played video games, they turned into this crazy person that NEEDED to act out their hidden desires to murder or do some other illegal act. I'm here to tell you that's total bullshit. These people were going to do what they wanted to do, regardless of what game they played. I've played fighting games all my life, but never once went out of my way to physically KO someone who didn't deserve it. I don't see people jumping on top of other people in order to save their princess. I haven't heard of Pac-man being the reason for obesity around the globe. I may never forget the Sub-Zero fatality (forward, down, forward, HP) but I've never tried ripping a spine out of someone. I served in our Military, and I can tell you that there's a indisputable difference between shooting a plastic gun at virtual zombies coming from my quarters and holding cold steel towards a living breathing human being and giving them a permanent game over. I guess gaming is the easiest target for everyone, as I don't hear about anyone trying to kill someone believing that they're in the Matrix or copycatting a popular movie franchise or being in love with one of the popular teeny-bopper franchises or a amazingly great TV series.

Oh wait.

Strife out.

Continue?

Tuesday, November 1, 2011

TCPS 18: Retrogame Challenge! Part 1

So Megan was sick, and Antonio said "Let's play this game!" And Megan was like: *coughhackdie* "Okay!" *voicecrack* And they did. This is part one of that not so smart move.

Monday, October 31, 2011

All Game Reviewers Suck. Except Us. Well.....

*Presses Start*

It's been a long, long, long October guys. But we've been totally busy! From Extra Life to Left 4 Zelda to The First Impressions to some of the personal things we've gotten through, we've been doing a lot of stuff for you guys. One thing that totally comes to mind is the recent stuff for first impressions.

Now, If you haven't listened to our first impression stuff yet, that's cool. I'll give you a quick rundown of the entire thing. We talk about games that have recently come out and I give a small little review based off of what I've seen and played so far. In no way shape or form is it a full fledged review. Usually, I have the game for about a hour or a day. When I do give reviews, I would wholeheartedly give a fair and honest review to what I would think the game deserves. I'm no fan of the number scale, I would much much rather tell you to get the game or pass by it. I would think that's totally fair. I'm only going off my own experiences. I'm sure there's someone out there who thinks that the original Assassin's Creed was miles better then any of the sequels that came out or someone that thinks that the original Uncharted is more action-packed then Uncharted 2. It happens all the time. We should however, clear the air really really quick.

We are not, the end all, be all.

There is way too much behind the scenes when it comes to gaming for me to say without a shadow of a doubt that "professional" game reviewers aren't some sort of bias when it comes down to publishers and their games. A event comes to mind back in 2007. Jeff Gerstmann gave a overly negative review of Kane and Lynch, a pretty big Eidos title . It wouldn't have been a huge issue except that Eidos at the time was shelling out a huge ton of money towards the ads of Mr. G's home website, Gamespot. When the review dropped, Eidos threatened to pull promotional ads for the present and the future if action was not taken. Instead of Gamespot not backing down, They fired Mr. Gerstmann instead. I've made clear to people that I actually enjoyed bits and pieces of Kane and Lynch but it wasn't a stellar game by any means. As a gamer, you don't want to hear drivel shoved in your ears, you want to hear the truth. Truth was that Kane and Lynch couldn't cut it as well as we all would have hoped. Fast forward 4 years later, and EA has been shown, when asking for reviewer copies, getting a little more personal information then really needs to be like "Has the reviewer reviewed _______ before? What score did it give receive Does the reviewer like FPS's? etc." It may not seem like much, but it was a ton of information for a "PLZ give free game". On top of all that, a ton of reviewers a couple days prior to Battlefield 3 launching decided that the PC game and the console game should be reviewed separately, due to EA insisting that there was no possible way to gauge a console release since there was going to be a day one patch on the consoles. Like dolts, they all did just that. Now, don't get me wrong. BF3 deserves a crystal clear shot at greatness. However, there are plenty of games that get day one patches. What made BF3 any different?

Youtube Reviews, you're not out of the woods either. Youtube is the biggest soapbox out there and everyone inspires to be a AVGN or insert some crazy equivalent here. However, for every well thought out review, there's 10 that are just plain strange with reasons being "I don't like X because it isn't Y." Or "This game just sucks. I can't tell you why, but it just sucks." That doesn't help at all, genius. Explain WHY this game isn't all that great. Explain why I shouldn't spend 60 on this wonderful game that is wowing the crap out of me. But then again, It's Youtube. Everyone can be great on Youtube with enough effort.

And then there's us. TCPS. We make no point in sugarcoating anything (hence the explicit tags on our podcast) and the witty banter often goes unchecked and we're not exactly the spot to go to for immediate go to news. If you're looking for unbias, we'll try hard as hard as we can, but try telling Megan that when Zelda: Skyward Sword comes out. We are, however the spot to go to if you want to hear two seemingly normal but totally not normal at all adult talk about gaming old and gaming new. We are the spot to go to if you want to watch Megan find her gaming childhood one NES game at a time. We're random and we're damn proud. That's our charm. We're not exempt at all from bias, but I'll tell you upfront when we're totally bias.

You know who's the best game reviewer of all time? YOU. Only you know who you really like. You see a game. Think it looks cool? Spend the money and cop it. Who gives a damn what Game Joe gave it or Snoozepro? Who knows, you may find yourself with a hidden gem. Reading up on reviews, I thought that Bionic Commando 2009 was terrible, but when I got my hands on it, it turns out not to be a bad game at all. Reverse for Dead Island where people were touting that game to be amazing, and I thought it to be pretty bland and not that much fun, even with multiplayer. Sometimes it just pays off to just dive in head first and pick a title. If it wasn't diving in headfirst, I would have never played some of my favorite games of all time. Including Chrono Trigger.

I don't think Final Fantasy is the best game ever, nor do I think that Hunted was the worst game I've played this year. No, that's reserved for MindJack and Call of Juarez: The Cartel. No matter what we think, however, make your own judgement. Too many great games get missed because people are too afraid to have fun and draw their own conclusions. If you want some sort of hilarity with your reviews, stick with us. Come for the games. Stay for the conversation.

Strife out.

Continue?

Friday, October 28, 2011

November Upcomings!

Halloween is coming, and after that is November. With November comes the beginning of some of the most anticipated titles. The Holiday gaming releases are upon us, folks. So what does that mean for TCPS? Well, you can expect more first impression podcasts of games coming out, and games that have recently come out. More podcasts of us playing classics in honor of new releases. Sonic, (the hedgehog, not the fast food chain,) is celebrating a milestone and a new game, and we're doing something special for him.

There might be a tiny celebration of both of our hosts working in the Video Game industry, in some fashion, (this means that Megan got a job. Really, it's a means for celebration.) And after Megan sells her video game inspired handmade creations, she'll be able to shoot more zombies with Antonio in a Legend of Zelda Left 4 Dead add-on. We'll record it, we promise it'll contain some classic moments.

Stay tuned for a regular release of podcasts, blog posts, and more. Antonio will be participating in a Iron Man of Gaming event this November and we'll bring you updates on that also. He's brushing up on his MvC3 as we speak. And don't forget to check us out on the Twitter-sphere @TCPSpodcast and on Facebook here.

Updates abound! Stay tuned!

Friday, October 14, 2011

Extra Life for the kids!


Starting tomorrow, October 15th at 9am EST (6am PST, 2pm GMT) Megan and Tony will be playing video games for 24 hours! Why? To raise money for the Children's Miracle Network. They'll be streaming almost all of it, and taking turns when they aren't playing together. All donations are IRS tax deductible (at least in the US), and you get to see two people who love to play games make it through 24 hours, if they can! What could be more fun than watching them start to crash? Makes things more interesting.

If you want to donate they have a team page on the Extra Life site. Here it is: To Continue Press Start. Now what kind of games can you expect to see them play? Okamiden, The World Ends With You, Minecraft, Sonic the Hedgehog, The Legend of Zelda (various ones), Retro Game Challenge, Chrono Trigger, the Jak and Daxter series, Ninja Gaiden series, Catherine, Marvel vs Capcom 3 and Many many more! Megan and Tony will go head to head in Super Smash Bros Brawl.

You can check out the Official TCPS Ustream here: TCPS/Megara Stream
Megan will be streaming here also.
Check out Antonio's stream here: TCPS/Antonio Stream

What could be more fun than playing games for 24 hours? Very few things, my friends.

Tuesday, October 11, 2011

TCPS 17: Randomness of Random

Recorded back in May, this podcast makes its way into the light of the internet. This is all random, literally. You'll See. Maybe too random.




 

Tuesday, September 27, 2011

The Greatest Games Never Sold

*Presses Start*

This game sucks.

A phrase said all too often. We get a game home, pop it in and expect to be bedazzled with amazing graphics, a immersible story, and game play that will blow the socks off even the most stubborn gamer. Sadly, PS1 graphics, terribad story and horrible controls instantly brings out the worst case of "Buyer's remorse" that anyone will ever see. For every Call of Duty and Uncharted, there's a BodyCount and MindJack. What happens when the game that instantly gets the rage is a game that is actually good...but doesn't sell?

I've made it no secret that I had about a two week affair with Deus Ex: Human Revolution that cultivated into a up-all-night session crack at the ending and a phone call to Megan at 8am. The story drew me in. The game play rocked. It had a little something for everyone and made it pretty awesome. Worth a 2nd play through and I believe a heavy contender for GOTY. I went into my local game store to trump how good this game in and overheard a conversation that made me wonder what kind of gamer are around today.

*hands a copy of Deus Ex* I'm trading this game in. This game blows. You can't run around and shoot things and it was hard. The story was boring. This game sucks and I don't know why people liked it. *looks around at PS3 Section* Hey, let me get that Call of Duty or that Saints Row 2. Those were some good games!

Now, in order to keep me from disconnecting this man from living, I have to understand that everyone has their opinion. No one's game opinion is correct and I'm sure that there is someone out there who's favorite video game is Iron Man. Hell, Nickelodeon Guts was my favorite game for a while. Then again, I openly admit that this game was terrible then and it's still terrible now. It just bugs me greatly that the smart games are the ones that just don't sell. Maybe it's the crowd of people that it goes for. Sometimes, it's the console that the game is ported to. Okami is a perfect example. The game dropped on the PS2 but because the PS2 was dying, no one really played Okami. Never mind the fact that the game is beautifully well done. Even when it was ported to the Wii (The ideal system for the game, mind you.) Everyone didn't want it, because it was the Wii. Alas, the game because a cult hit. A lot of my friends in particular got their first exposure to Okami from Tatsunoko vs. Capcom. (Yami, the boss from Okami, was the final boss in the Capcom fighter.)

The thing that gets me the most, however, is that people were calling Dead Island (which dropped 2 weeks after) the better game. Yes, a game that on launch had save game problems and had a pretty lackluster story. I do like the game and problems aside, it's well done and a gory good time. However, to say that it's better then Deus Ex, is insulting to me. Maybe it's my problem. Maybe I'm just a old fogie who prefers being in a challenging situation instead of being a super soldier who can kill everything.

Continue?

Saturday, September 24, 2011

Confessions of a MMORPG n00b

I'm not Exactly a n00b to MMORPG's, I just don't play them all that often. I experimented with text based ones on my old Apple2. I have Guild Wars, I anticipate Guild Wars 2. I've played the trial versions of World of Warcraft, because I was too young at the time to even consider affording the monthly payments. When I was 17 I considered getting Final Fantasy 11, but other singleplayer games caught my attention first. I'm not adverse to trying out new MMORPG's, looking for a good one, and I learn how to level up and take quests fairly quickly. I've found a new one to play, FTP on Steam in fact, and I've become a little bit addicted to it.

Forsaken World is what I'm playing. When I first opened it to play it I played it for three hours and found myself at level 13 when I left the 'tutorial' world. Another four hours later and I'm sitting pretty at level 22 as I type this up. I will admit that I spent a lot of time just exploring the harbor and trying to remember where all the different merchants were, and where I could go to buy something other than just 'basic weapons'. I'm ready to graduate from basic I feel.

But I do have a fatal flaw when it comes to playing MMO's, and it's kind of a big one. If I don't have any other friends playing the same game, I won't join or start parties. The problem probably stems from growing up as an only child and never really playing any multi-player games. The most multiplayer action I got was playing Super Mario Bros. 3 with my best friend when we were single digits. So I've never really felt comfortable finding random people and starting a party. Unless a quest or instance requires it, I will do everything alone. There was one time playing Guild Wars that I was invited to a party, and on a whim I accepted. I was a lower level than everyone else, and I was still exploring new abilities and actions that I could do. I was not as good as the others and not too long after I found myself traveling alone again.

I think what I'll have to do is explore the forums, become part of the community, for I want to make my Kindred Vampire awesome, and I'd like to join a Guild soon. I'm going to do what I never did what I was younger. I'm going to learn how to play MMORPG's the way they were meant to be played, with other players. Wish me luck. But, until then, I'm going to continue knitting Harry Potter scarves and crocheting Sailor Moon amigurumi's. The life of a nerd is never slow.

Saturday, August 27, 2011

TCPS 16: Deus Ex: Podcast Revolution

We are in fact alive, and we're back to making no sense. Antonio gives his first impression of playing Deus Ex while Megan gives her first impression of watching Deus Ex.


Friday, July 8, 2011

TCPS 15: E3 Special - Nintendo

We watched the press conferences, we took notes, and now we talk about it. We cover Nintendo and what they announced, how the brought their game, and how excited we are about it!

TCPS 14: E3 Special - EA & Ubisoft

We watched the press conferences, we took notes, and now we talk about it. We cover both EA and Ubisoft in this special podcast, talking about what they announced, and how we feel about it.

Sunday, July 3, 2011

Animus, TCPS Style! Part One: Looking Back

So, we're going to hop in our Animus and look back at the First 6 months of gaming and tell you what was awesome, what sucked, and what was surprisingly good. Let's not kill anyone on the way. I'm looking at you, Desmond. And just because I look at Desmond, it doesn't exclude you, Megan.
(I have No idea what he's talking about. I would never *stabs passerby* anyone. Damn! I missed my target! *runs)

JANUARY:

TOP:
Mass Effect 2 - Finally, PS3 owners got their hands on the sci-fi epic that rocked the socks of 360 owners almost a year before. Touting the DLC content and the Mass Effect 3 engine, this game easily peaked up there as one of my favorite games of the month.

Dead Space 2 - A follow up to the horror sleeper hit by EA, this game brought even more scares and more blood and gore then forty score of the civil war. Amazing gameplay leaves me hankering for a DS3.

LOW:
MindJack- I'm sure you've heard me rant about this game, and upon looking back on it, I can't say it was a horrible game. It's a terrible game with mildly cool parts. It was very clunky and the touted multiplayer game was terribly done. Big disappointment.

Two Worlds II : I can safely say that it was better then the first one. That's not saying too much at all.

SURPRISE!
Lord Of Arcana - This Monster Hunter/Phantasy Star rehash turned actually turned out pretty cool. Lots of customizable options. Not a GOTY title, but great title.

FEBRUARY:

TOP:
KillZone 3 - One of Sony's strongest titles went strong in February with plenty of sideswipes and action sequences that makes any FPS fan question the better shooter. Damn good.

Marvel Vs. Capcom 3 - Fighting Game quips aside, this was a very strong titles matching the heroes and villains of the gaming and comic book world together in this fast and frenzied fighting game that was easy to learn but hard to master. Solid game from Capcom.

BOTTOM:
Hyperdimention Neptuna - This RPG published by NIS America had a really cool concept. RPG based off the current console war and playing as female versions of the current game systems? How could that fail? Well, subpar graphics, slow story, and uninteresting characters. Oh, and DLC Characters that I can meet in game but can't use until I buy them? Get out.
Knights Contract: This GOW rip off had the potential to be really really cool. But the story ripped from Dante's Inferno and the gameplay that we've seen all too often leads it to not be as great as it should. Don't get me wrong. I have zero problems with games being practically the same gameplay. If you're going to go down that route, however, make the story creative and do something that others haven't done.

Surprise!
Bulletstorm: This EA/People Can Fly/Epic Games mash up that looked like Gears Of War surprised everyone, including me. A story that's totally different from the get go, and the addition of a scorpion style whip and a point system lead to a TON of fun. One of the best games of this month.

MARCH: (Note - March was a HUGE month. It was hard to keep it limited to 2 per section.)

TOP:
Crysis 2: I know in the Ides of March, I said that this was a game that should have gotten a full review, and I still stand by it. One of the best FPS that I've played in a very long time. Special abilities combined with a pretty awesome story and a increasingly difficult campaign leads to a must buy for anyone who likes shooters.

Dragon Age 2: This is a pretty weird post. Some people dislike Dragon Age 2 and some people love it. While I don't think it was as epic as the first one, I thought that DA2 was a great game in its own right and sets up for what could be on the same level as Bioware's other hit, Mass Effect. It's a quicker, faster, more streamlined game, and for that, It was a pretty enjoyable experience.

Bottom:
Homefront: THQ's jump into the foray with Homefront places the war on american soil. Apparently, people didn't take too well to that. Bad graphics and a 3-4 hour campaign left gamers and myself with a very very sour taste in our mouths.

Final Fantasy XIV: This is a potshot, mostly because it's a MMO, but Square Enix really dropped the ball with XIV to the point that the game (to my knowledge) is STILL free to play until Square can fix the numerous problems that plague the game.

Surprise!
The 3rd Birthday: For a lot of us, this was the awaited end of the Parasite Eve trilogy that many of us begged for. Square Enix gave it to us, and did not disappoint, despite the many changes to the game and the doubt of a title that can supply a enjoyable experience.

Part 2 coming up soon where we finish up the list, I point out the greatest games so far and we take a look at the future!



Saturday, July 2, 2011

Apologies and Nostalgia

*Dusts off controller*

*Presses start*


Hello. My Name is Strife. Remember me?

No. Didn't think so.

The truth is that I've been busy. Hella busy. Real life has actually stopped me from doing my duties as a TCPS co-host and blogger and for that, I am indeed sorry. Honestly, I thought about stepping down as TCPS co-host because it seems like I couldn't really keep up with the times. Then I sat myself down and decided that I really REALLY wanted to do this. I really wanted to give you guys (all 3 of you) a moment of insanity that is only Megan and Antonio. So, I'm here. And I vow with all of my heart pieces to keep updating this blog until I can't any longer. Updates may be far and inbetween, but I'll get it done.

With that being said, I'm going to tell you why the Nintendo 3DS is the best nostalgia tool ever.

When the Nintendo3DS was announced, I had no idea of what the hell Nintendo was thinking. It sounded cool, but I brushed it off as another DS. Man, was I proven wrong. It turned out to be one of my favorite handhelds, hands down. Not only was it powerful, it touted amazing 3D graphics AND a fantastic lineup of games. While the launch titles weren't as great, the system itself still touted amazing games to play even if you didn't buy a 3D game. The system is that awesome.

We here at TCPS operate on steam-powered Nostalgia. Our video blogs are pretty much old school games being played and compared to new school. Nintendo sees our nostalgia and gives it to us on a 16-bit platter. We got a 3D ocarina of time. We got Excitebike. We're getting Starfox. We're getting Shinobi. And It doesn't stop there. Nintendo also gave us new things like Street Fighter, Dead or Alive, Resident Evil and Splinter Cell. A good bit of us are clamoring that new games are nothing like they used to be. Getting a 3DS is the answer to that. And if you're one of the people saying "Oh Noez, I hate re-releases of old games" but can't wait for the inevitable Final Fantasy 7 remake, then I'm thinking that you should re-analyze your gaming viewpoint. Also, laugh tremendously if it gets a re-release on 3ds.

Continue?

Saturday, June 18, 2011

TCPS 13: E3 Special - Sony

We watched the press conferences, we took notes, and now we talk about it. We cover Sony in this special podcast, talking about what they announced, and how we feel about it.

Wednesday, June 8, 2011

TCPS 12: E3 Special - Microsoft

We watched the press conferences, we took notes, and now we talk about it. We cover Microsoft in this special podcast, talking about what they announced, and how we feel about it.

Monday, June 6, 2011

TCPS E3 Preview

Today kicked off E3, the Electronic Entertainment Expo, and I couldn't be more excited right now. Antonio and I are making sure that one of us watches it live if the other can't. Presently, Microsoft has just wrapped up and I have a long list of notes that I took. What can you expect from this? Well up to 5 podcasts, that's what!The big 3 will get their own podcast, (Unless Sony doesn't give us a lot), and then Ubisoft and EA combined with other third-parties. You might get treated to Microsoft tomorrow in fact. We work hard, just for you! Also, my lovely co-host and I will be discussing some exciting things for everyone.

Friday, June 3, 2011

Steampunk Finally makes it's debut in Video Games?


This past Memorial Day weekend, here in the US, I found myself a little further south of my home city. I was in Dearborn, MI, while Antonio was moving from his old apartment into his new living quarters. He'll have to fill you in on that, I know very little about how that went. What was I doing down in Dearborn you might ask? Why I was attending the second annual World Steam Expo! An assemblage of steampunk nerds far and wide across the whole world! And now you might be asking, why am I telling you this? What does this have to do with games and this podcast? Let me fill you in!

The first Steampunk MMO will be making it's gaming debut in a few short years, as early as 2012. About time I say. Style influences in games is fine, but now we get a game with a full steampunk premise. How can I tell you all this? I was able to attend a panel at WSX giving the audience an exclusive preview of the games artwork and story. I'm not able to give you much, as those involved in the creation of the game weren't able to us much information. It's set in 1908, the year that the world ends. The oceans are evaporated, the land is crumbled, and pieces are sinking into the molten core of the earth, and aether is released into the air. Those nations that aren't destroyed must quickly learn how to survive in this new world and all the changes that are happening. Most revert back to barbarism and must rebuild their own civilizations. The ultimate goal is to get back to the glory that was the late 19th century, when empire's were at their peak. While they rebuild they must also learn to survive the creatures that were created by the aether, and each other. This story of AIR is set two hundred years after the cataclysm.

What I can tell you about the gameplay is that it's going to be your typical MMO, and not, at the same time. They're working hard to make sure this isn't full of fetch and retrieve missions. They want to focus on plot and story, on making this more than just a game. I for one, couldn't be happier. I've met and talked to some of the writers and artists and there's so much planned for this game. Coming later this year, or early next year will be a mobile game, focusing more on the flight of airships, a flight simulator, that will be able to be ported to other platforms in the future. One of the lead writers is also releasing a book this July that starts to tell the tale of the great cataclysm, Blood in the Skies, by G.D. Falksen.

I'll be keeping a close eye on this game and it's developments. We were tipped to keep an eye on the website, AIR, as it should be getting a revamp soon, with more information. Awesome things are happening friends, awesome things. Just like E3 coming up this week. Expect reports on that soon.

Monday, May 30, 2011

Objection! Video Games should stay out of my movie, damn it!

*Presses start*

So, I've been moving recently and I hate life. We've bee......

HOLD IT!

There's been a recent announcement that the lawyer with a mission, Phoenix Wright, is getting adapted to the big screen. From the way it sounds, Phoenix, Maya, and Mia, and Edgeworth will all be represented in this long awaited movie.

So....why is it that I have a huge problem with that?

If you think about it and you've gotten past the first case in the first game, you'd know exactly why. I'm not going to spoil anything now, but in a later blog post, I will. Just know that the entire basis of this Phoenix movie lies in the first 30 minutes. I just don't think that they'll do it justice.

And that, Ladies and Gentlemen, is what every gamers nightmare is.

Since 1994, Hollywood has been taking our video games and for the most part, killing the stories and the characters that have made them iconic. Super Mario Bros. Sucked. Double Dragon was terrible. Don't get me started on Street Fighter. Hollywood has a habit of taking well established stories and "ritzing" them up for people who aren't on the same gaming wavelength and getting them to understand the story and to care about their characters. The problem with that is by changing the story, you change a lot about the character, and when people like myself go to enjoy said movie, we end up shouting "THAT'S NOT WHAT HE/SHE/IT WOULD DO! LIES!" at the screen while the other people around us wonder what we've been smoking. They just don't understand that when we get in the theater, we already have a established connection with the lead character/villian and the movie being displayed is nothing like we've played on our game systems.

That's not to say that it's always 100% why VG movies fail, either. Sometimes, we as gamers want the exact same game, line by line, scene by scene, translated to awesome CG effects. Generally good movies get thrown down the tube because of what X director didn't do. I thought (and still do, to this day) that Mortal Kombat was the best video game movie that you could find. It didn't follow what was considered at the time to be canon, but it did a damn good job at getting as close as it could. Resident Evil was the same way. I thought it was a pretty good movie and could have succeeded as being it's own franchise, but I don't think it has a damn thing to do with the game series at all besides sharing a title. Hell, I even kinda enjoyed DOA, but for totally different reasons. :-D

At the time of this writing, David O. Russell just stepped down from the Uncharted movie. This movie was a prime example of taking a video game and changing everything about it. (From being a treasure hunter to a family of art dealers? Really?) Besides, Mark Walburg should never touch another video game movie again. Max Payne is still too fresh in my mind. *shudder*

I think for any director that wants to pick up a game needs to find that happy medium. Make a good movie that stays true to the series, and I'll be happy and you can take my money any day of the week.

I'll leave you with Ken Levine's comment on the BioShock film that was started but then cancelled. All directors, heed this warning. All gamers, listen closely. This is dedicated to you.

“I think we’re in the space now of building properties that are appealing to people, and there’s a version of BioShock that makes a great game and there’s probably a version of BioShock that makes a great movie.”

Continue?

Saturday, May 21, 2011

TCPS 11: Rapturecast!

Rapturecast!!! Oh wait.... This is awkward, we're all still here.... Oh well, listen to our podcast! We play some..... Religiously influenced video games. Our last act before the rapture and we're stuck doing crappy podcasts in hell for eternity. *Warning: Listen/Watch with an OPEN MIND. Meant with Much Humour.*

Friday, May 13, 2011

TCPS 10: Carmen gets Random

It's our 10th podcast! We decided to use a Randomizer to play a game, and get some, interesting, results. And then we find pure gold in the form of a V.I.L.E. henchman named after a place in California.

Wednesday, May 11, 2011

Late Update

So there is a reason there was no podcast yesterday. I was busy. Planning stuff. Sunday was Mother's Day, and with Mother's Day is my own mother's birthday. Today, in fact, is her birthday. So I've been planning two things that really cause such distress because they are so close together, the podcast got neglected. But fear not! As I sit her staring at my cat that has cobwebs all over her face and whiskers (looking much she is an evil villain with a handle bar mustache), planning the delicious dinner that I plan to make my mother, I am also planning to post a podcast tonight, after dinner. It's a video one, and it may or may not involve Carmen Sandiego. Stay tuned Gumshoes!

Monday, May 9, 2011

No More Heroes and the Waggle War

*Presses Start*

Suda 51 is the shit.

For those of you who don't keep up with your game directors, Suda is the wonderful director for games such as Samurai Champloo: Sidetracked, Killer7, Fatal Frame IV and the wonderful No More Heroes. To give you a brief summery, you play as Travis Touchdown, a nerd whose new mission is to defeat the top ranked assassin in his new job of killing everyone in his way. It's rude, it's vulgar and best thing of all time, I love and it's one of the best games on the Wii. Hands down.

PS3 is getting a port of the wonderful part one this summer, so I gave the Japanese version a shot.

But before I get into that, let me give a little bit of info on the waggle war.

Back in 2006, Nintendo launched the Wii, the thing that would soon single handedly destroy their competition for at least 3 years. With it's innovated motion control gaming, it stood on the top of the mountain and laughed at Sony and Microsoft. Both Sony and Microsoft came out and called the Wii's gaming "cute" but none of them could topple the giant. That is, until 2010. Sony released the Playstation Move. It looked just like the Wii, but with wireless nunchuks and a ball on top of the remote. Microsoft released the Kinect the same year touting the tagline "You are the controller." The Kinect sold a lot more then the Move did, but aren't we all forgetting that Both competitors came up with such technology to cut into the Wii's success? And whatever system has the better games is completely to the eye of the beholder because the three consoles have their quality games:

Kinect has Dance Central, a pretty big flagship of a game.

Move has Resident Evil, SOCOM, NBA2K, Killzone, and a few other games that can use the move.

Wii Has your Mario, Zelda, Metroid and other misc games that are just awesome.

At the end of the day, it all depends on what you are into. I, personally, have a Move and a Nintendo Wii. There's nothing that interests me on the Kinect. I don't care for Dance Central and that's just about it as far as "good" games. I have a Move and Killzone was awesome to play on it as well as Resident Evil 5. The Wii gets the most playtime just because I like the quirky games to come out on it. Trauma Center Series. Madworld. TVC. Brawl. Other M. No More Heroes.

*Sigh* No More Heroes.

I love the game, but it doesn't flow as well as it should on a system on the ps3. It struck me as colorful, vibrant, and just as cartoony as the world that it was depicting. On the PS3, The graphics are much better, but it became a darker world in the process and I found myself missing the little things in the game. The Control scheme for this game should have been easy, but it just feels like they were a compiled mess. The game was indeed, made for the motion controls and it should have never been stuffed into a controller. Towards the end of the first boss, I just felt frustrated and mad that half of the moves that I could easily pulled off on the Wii were getting me killed on the PS3. I can see this being playable for US audiences only if you're going to be using the PSMove. If you're looking for getting this one, make sure that you have the move.

Travis Touchdown fumbled on this port. If this is the way that we're going to handle ports from now on, we should have No More Heroes.

Continue?