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Showing posts with label prinny. Show all posts
Showing posts with label prinny. Show all posts

Wednesday, April 6, 2011

Prinny Invades my Game Difficulty, Dood.


*Presses Start*

So, The 3DS is awesome, but it's sitting in a corner right now. My A.D.D attention span (and not wanting to get up) has drawn me to another game.

Prinny. Yeah. The Peg-legged penguins from Disgaea have their own game. And it's fucking awesome. It's a normal platformer game that gives you 1000 lives and says "finish me". Sounds like overkill? It's not. The Difficulty is rammed up to 11 and you'll need every single one of those lives. And that's only the easy difficulty. On hard, it's one hit kill-ville, and it's population you. I've have yelled obscenities, thrown the PSP, and overall made people hate me as a neighbor, but I've had more fun with this game then I have in a long time. Mostly because this game has kicked me in the balls and laughed at me while I'm in pain.

For me to say that I like difficult video games is a general assumptions. I like games with a challenge, which is more then I can say for 9/10ths of the games out there today. I know, I know, some of you are impressed with your Halo Legendary run through, but even that doesn't amount to how difficult games back in the day were. Try playing "Bionic Commando". No, not the remake. The old one with a life bar that you had to earn. That was hard. How about "Ninja Gaiden?" And yes, the new one was crazy difficult. Just like the old one.

In the days of emulation and save states, game difficulty has gone down a ton. I'm under the impression that few gamers that grew up on Xbox and Wii, don't really have a grasp on what difficult games are. When I play a game, I don't want to be able to breeze through it. I want to have a game that makes me feel like I've accomplished something by finishing it, not make me feel like I just wasted my time. There's not too many games like that out there like that.

Ghosts and Goblins was difficult. You got hit twice, and you died. Battletoads was incredibly difficult. TMNT was a bitch to finish as well. Contra: Hard Corps. Comix Zone. Castlevania. Games that weren't hard by going to options and clicking Very Hard; These bastards were difficult by design, and I think nowadays, games don't do that. People don't know about limited continues. They know about auto saving and quick aim.

You crazy kids get off my lawn, dood. Until then,







Monday, April 4, 2011

Ch-ch-ch-ch-changes!

Hello good people! Yeah, I've gone through and changed a few things, like, the color scheme, (it was almost pastel pink with cherry blossoms, but Antonio shot that down,) and the layout. I just felt like it needed to be changed, that is until I am able to go in to my lovely art programs and design a layout for the site. I will slowly be adding some buttons for the podcasts though so you don't have to search for the link I've placed randomly in the post. :) I hope to have those up by tomorrow.

You've probably also noticed that we've been a bit quiet. Blame real life. I had a family emergency, that's still kind of going on, but slowing down, and a few other things that have caused me to go into over-stress mode. And real life attacked Antonio, specifically his back last I checked.

What else is new? Well, as some of you might know, the TCPS podcast is available in the iTunes store, and now we are also available in the Zune Marketplace! Yay! We're also on Twitter! You can follow us @TCPSpodcast, and you can watch out soon for a Facebook page, also. We are all over the internet! We even have an email! If you wanted to get a hold of us, ask us some questions, send us some comments, or anything really.

Now, what can you look forward to seeing? Well, I'll tell you!

New podcasts! - Video Challenges including Chrono Trigger, Kirby, Metroid, Shinobi, Kid Icarus, and many others.
Podcasts on Assassin's Creed: Brotherhood, DLC, Video Game music radio stations, and whatever else we feel like.
More guests, including Joe 'Covenant' Lamb, Shua, Julia 'Jules' Sherred, the return of Owen, and many others. Oh yeah, people wanna be on this podcast. We cool.

New blog posts! - Reviews on Dragon Age 2, Assassin's Creed: Brotherhood, and Prinny. Gaming crafts that exist in real life, and maybe a special blog post including some Steampunk, (I have my reasons.)

New Layout/Extras! - As I mentioned above, a new layout might be on its way soon, along with some new buttons for media downloads. Also we''ll have some fun extras showing up, like video podcasts from Antonio, and our YouTube channel featuring our Let's Play's!

As you can see we have some awesome stuff coming up, some awesome stuff has happened, and we're not running out of ideas anytime soon. Tell your friends! Tell your family! Tell the internets! To Continue Press Start is here to stay.