Quantcast
Showing posts with label steampunk. Show all posts
Showing posts with label steampunk. Show all posts

Friday, June 3, 2011

Steampunk Finally makes it's debut in Video Games?


This past Memorial Day weekend, here in the US, I found myself a little further south of my home city. I was in Dearborn, MI, while Antonio was moving from his old apartment into his new living quarters. He'll have to fill you in on that, I know very little about how that went. What was I doing down in Dearborn you might ask? Why I was attending the second annual World Steam Expo! An assemblage of steampunk nerds far and wide across the whole world! And now you might be asking, why am I telling you this? What does this have to do with games and this podcast? Let me fill you in!

The first Steampunk MMO will be making it's gaming debut in a few short years, as early as 2012. About time I say. Style influences in games is fine, but now we get a game with a full steampunk premise. How can I tell you all this? I was able to attend a panel at WSX giving the audience an exclusive preview of the games artwork and story. I'm not able to give you much, as those involved in the creation of the game weren't able to us much information. It's set in 1908, the year that the world ends. The oceans are evaporated, the land is crumbled, and pieces are sinking into the molten core of the earth, and aether is released into the air. Those nations that aren't destroyed must quickly learn how to survive in this new world and all the changes that are happening. Most revert back to barbarism and must rebuild their own civilizations. The ultimate goal is to get back to the glory that was the late 19th century, when empire's were at their peak. While they rebuild they must also learn to survive the creatures that were created by the aether, and each other. This story of AIR is set two hundred years after the cataclysm.

What I can tell you about the gameplay is that it's going to be your typical MMO, and not, at the same time. They're working hard to make sure this isn't full of fetch and retrieve missions. They want to focus on plot and story, on making this more than just a game. I for one, couldn't be happier. I've met and talked to some of the writers and artists and there's so much planned for this game. Coming later this year, or early next year will be a mobile game, focusing more on the flight of airships, a flight simulator, that will be able to be ported to other platforms in the future. One of the lead writers is also releasing a book this July that starts to tell the tale of the great cataclysm, Blood in the Skies, by G.D. Falksen.

I'll be keeping a close eye on this game and it's developments. We were tipped to keep an eye on the website, AIR, as it should be getting a revamp soon, with more information. Awesome things are happening friends, awesome things. Just like E3 coming up this week. Expect reports on that soon.

Monday, April 4, 2011

Ch-ch-ch-ch-changes!

Hello good people! Yeah, I've gone through and changed a few things, like, the color scheme, (it was almost pastel pink with cherry blossoms, but Antonio shot that down,) and the layout. I just felt like it needed to be changed, that is until I am able to go in to my lovely art programs and design a layout for the site. I will slowly be adding some buttons for the podcasts though so you don't have to search for the link I've placed randomly in the post. :) I hope to have those up by tomorrow.

You've probably also noticed that we've been a bit quiet. Blame real life. I had a family emergency, that's still kind of going on, but slowing down, and a few other things that have caused me to go into over-stress mode. And real life attacked Antonio, specifically his back last I checked.

What else is new? Well, as some of you might know, the TCPS podcast is available in the iTunes store, and now we are also available in the Zune Marketplace! Yay! We're also on Twitter! You can follow us @TCPSpodcast, and you can watch out soon for a Facebook page, also. We are all over the internet! We even have an email! If you wanted to get a hold of us, ask us some questions, send us some comments, or anything really.

Now, what can you look forward to seeing? Well, I'll tell you!

New podcasts! - Video Challenges including Chrono Trigger, Kirby, Metroid, Shinobi, Kid Icarus, and many others.
Podcasts on Assassin's Creed: Brotherhood, DLC, Video Game music radio stations, and whatever else we feel like.
More guests, including Joe 'Covenant' Lamb, Shua, Julia 'Jules' Sherred, the return of Owen, and many others. Oh yeah, people wanna be on this podcast. We cool.

New blog posts! - Reviews on Dragon Age 2, Assassin's Creed: Brotherhood, and Prinny. Gaming crafts that exist in real life, and maybe a special blog post including some Steampunk, (I have my reasons.)

New Layout/Extras! - As I mentioned above, a new layout might be on its way soon, along with some new buttons for media downloads. Also we''ll have some fun extras showing up, like video podcasts from Antonio, and our YouTube channel featuring our Let's Play's!

As you can see we have some awesome stuff coming up, some awesome stuff has happened, and we're not running out of ideas anytime soon. Tell your friends! Tell your family! Tell the internets! To Continue Press Start is here to stay.